The Scala Media Player-DX is a dual output digital signage media playback device that is capable of either FHD(1080p) or 4K(2160p) playback.
The Player-DX has an AMD Ryzen SoC running the Windows® Operating System with the Scala Enterprise Windows-based digital signage playback engine. It supports 3D-graphics compositing and hardware accelerated video playback. The player is passively cooled with no fans or blowers.
The Player-DX has AMD Eyefinity™ display modes that support “Single-Large-Surface” canvases of up to 7680x2160, or 3840x4320 (dual 4K@60Hz outputs with coordinated “V_SYNC”—a.k.a “Page-flip”/vertical synchronization—via AMD’s Eyefinity2™ SLS feature.
Depending on the specific multimedia workload, the Player DX’s computer graphic display outputs can incorporate video elements comprising of up to 2160p video streams (60Mbps ABR H.264/AVC, MainProfile@Level 5.1)/(40Mbps ABR H.265/HEVC, MainProfile@Level 5.1).
As a dedicated digital signage player, the Player-DX incorporates both hardware and software EDID Emulation (EDID Override) as well as Display Continuity. These features help stabilize playback in any cases where the screen becomes disconnected from the player.
he Scala Media Player-DX runs Windows® 10 IoT LTSC or Linux.
Refer to https://www.scala.com/en/products/hardware/scala-media-player-dx/.
A combination of the license purchased for the player and the player hardware capabilities determine player functionality. As the Player-D has two outputs, it can be paired with either a single-channel or two-channel license. The extra expense for a QUAD (four-channel) license would not provide any benefit, as the player's two outputs limits it to two channels of playback.
You may choose either a Lite, Standard, or Advanced license for the Player-D, depending on your desired feature set and the picture quality that you want to achieve. An Advanced license provides access to the most features as well as the potential to achieve the best picture quality. While the Player-D is capable of utilizing the additional pixel count that is provided by an Advanced license, an observable improvement in picture quality is also dependent on other variables including the nature of your playback content and the specifications of the display screen that you use with the player.
For information about all available licenses, refer the License Functionality Matrix.
Refer to Setting Up the Player-DX (B396).
Refer to Warranty and Support.